Borderlands

Borderlands is a open world action role-playing first-person shooter video game. It is the first game in the Borderlands series, developed by Gearbox.
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Players start the game with the ability to equip two weapons but later gain up to four weapon slots, as well as slots for an energy shield, a grenade modification, and a class modification. Items collected can be sold back at vendors for money that then can be used to buy better items. One of the key features of Borderlands is the randomly generated weapons and items created either as dropped by enemies, found in storage chests about the game, on the ground, sold at vendors in the game, or as quest reward items.

The game uses a " Procedural Content Creation System" to create these weapons and items, which can alter their firepower, rate of fire, and accuracy, add in elemental effects such as a chance to set foes on fire or cover them in burning acid, and at rare times other special bonuses such as regenerating the player's ammo. This allows for enemies of the same species to have widely varying attacks: When in combat, the player can take damage if their shield is depleted, affecting their health.

If they lose all their health, they must either wait to be revived by another player or attempt to kill an enemy to achieve a "second wind", or otherwise will be regenerated back at the last "New-U" station that they passed, losing a 'ratio-appropriate' percentage of their money in the process. Players quickly gain access to two-passenger vehicles, and can engage in vehicular combat with other enemies.

Eventually, a system of fast transit points between the game world is available to the player; until then, players must walk or drive between areas to get around. The game can be played alone, but also supports two-player cooperative play through split-screen on consoles , and up to four players playing co-operatively online or over LAN.

The game follows the progress of the host player, rewarding the other active players for completion of quests for their characters. If the other players are doing the same quests in their campaign, the completed quests remain the same in their campaign as well as the host's. When more players are present, the game alters the statistics of the generated enemies, balancing the game due to the larger number of players.

Players can take part in one-on-one duels anywhere in the game world, [15] or can visit arenas in the game world to participate in free-for-all, 2-on-2 or 3-on-1 combat battles with their fellow players. Borderlands is set in the distant future, at a time when various mega-corporations seek control of various planets to colonise and mine for their mineral wealth.

Prior to the events of the game, the Atlas Corporation, one of the major mega-corporations, uncovered an ancient alien vault filled with advanced weapons technology, allowing them to rapidly overtake their competitors. Finding similar ruins of the same alien architecture on the planet Pandora, Atlas sought to settle the planet in hopes of finding more alien technology, but were forced to abandon their plans due to a failure to find any alien technology on the surface, and being unprepared for the dangerous wildlife coming out of its winter hibernation during their stay.

After their departure, the Dahl Corporation, another mega-corporation, colonized the planet to secure its vast deposits of minerals, using large amounts of convict labor for the mining operations, while initiating their own search for a vault. Their research team's efforts to find the vault were headed up by Patricia Tannis, a respected xeno-archeologist. Despite losing all of her colleagues to the planet's wildlife and being driven partially insane herself, Tannis found proof that a vault existed on Pandora.


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Her news was intercepted by Atlas, who sent its private military force, the Crimson Lance, to kidnap Tannis and get the vault's location from her. Faced with their invasion, Dahl abandoned the planet, taking only the wealthy colonists with them, and leaving the remaining population to scavenge for a living amongst the barren wastelands and industrial trash heaps across the planet. To make matters worse, the convict labor was allowed to go free, leading them to form gangs of bandits that terrorize the local populace.

Despite the circumstances, the vault transformed into a legend that attracts mercenary "Vault Hunters" to the planet. There are four playable characters in the game that players can choose to play as: Brick - a large, powerful man, who operates as a Berserker; Lilith - a woman with powerful mystic abilities, operating as a Siren; Mordecai - a skilled marksman with an avian companion named Bloodwing, operating as a Hunter; and Roland - a former member of the Crimson Lance, operating as Soldier.

Each character's class defines the style of weaponry they specialise in, along with the unique skill they can use - Brick can enter a rage state for increased melee strength and a short period of health regenation; Lilith can turn invisible to enemies, moving much faster in this state, and capable of shock blasts when entering and exiting this state; Mordecai can call his companion to attack enemies in his crosshairs; and Roland can utilize an automated turret to take on enemies, and provide additional cover. Borderlands begins some time after the Dahl Corporation's abandonment of the planet Pandora.

Several fortune seekers, including the player's character, arrive in search of the fabled Vault. After discovering the town of Fyrestone, the player begins to receive instructions from an image of a mysterious woman known as the "Guardian Angel" Jennifer Green. The player meets a "Claptrap" robot David Eddings and a man named Dr. Zed Ric Spiegel who helped the player establish a reputation by killing several bandit leaders, eventually leading to the collection of the first alien artifact needed to open the Vault.

This causes Patricia Tannis Colleen Clinkenbeard , Dahl's former archaeologist still in residence on the planet, to contact the player, revealing that the Vault can only be accessed once every years and that the time of the next opening is approaching. Tannis also explains that three more artifacts are needed to complete the Vault Key. Meanwhile, Commandant Steele Lani Minella of the Crimson Lance a well-outfitted mercenary force hired by the Atlas Corporation threatens to declare martial law and demands the Vault Key pieces.

The player secures the second and third pieces by following Tannis' instructions, but the final piece, supposedly in the possession of the leader of Pandora's bandits, turns out not to be where it was expected. Steele contacts the player to reveal that there are in fact only three pieces and that Tannis has betrayed and misled the player. Steele then disables the planet's ECHO network, preventing further communication with the Guardian Angel and anyone else. The player infiltrates the Crimson Lance's headquarters and finds Tannis imprisoned. She claims she was forced into betrayal and urges the player to restart the ECHO network and to stop Steele and the Crimson Lance before they reach the Vault.

After restoring the network, the Guardian Angel directs the player toward Steele's location.

Borderlands

During the final approach to the Vault, the player encounters Crimson Lance forces already locked in combat with the Vault's alien Guardians. The player finally arrives at the Vault only moments too late to stop Steele from using the Key. When the Vault opens, a giant monster emerges and wipes out Steele and the rest of her troops.

The Guardian Angel explains that the monster is called "the Destroyer" and was imprisoned in the Vault long ago by the alien Eridians in order to prevent the destruction of the universe, and that the Guardians were posted to prevent anyone from opening it. Although the player defeats the monster, the Vault is re-sealed for another years. The Guardian Angel is revealed to be transmitting her signals through a Hyperion satellite in orbit high above Pandora. The game ends with the satellite sending a signal to a claptrap robot on the planet, changing it into an "Interplanetary Ninja Assassin" continued in the plot of the DLC Claptrap's New Robot Revolution.

Gearbox's Randy Pitchford said that the idea of Borderlands was inspired both being an avid role-playing game fan, including roguelikes such as NetHack and action role-playing games like Ultima and Diablo , and being drawn into first-person shooters that he worked on in his early career, including Duke Nukem 3D. Pitchford felt these two loops were not mutually exclusive due to the different time scales, and believed some type of fusion could be made from the two genres, thus forming the basis of Borderlands.

After the Borderlands series had sold more than 30 million copies, Pachter admitted to Pitchford how wrong he had been. Gearbox did not have the narrative defined at the onset of development for Borderlands , but needed to find some reason to have the player feel rewarded about killing enemies and collecting loot from them.

As they developed the game further, they came to the idea of casting the player as a "vault hunter", so that looting equipment and other items would be "kind of virtuous". This led to the Pandora narrative, since the act of opening a vault or box to obtain potentially disastrous results was compared to the mythological Pandora's box. Borderlands runs on a modified Unreal Engine 3.

Borderlands 2

The developers decided that their original, cel shaded -style concept artwork would suit the game better than a more realistic, polished method. The original art director was so disappointed at her work being scrapped that she left the company. Borderlands was first revealed in the September issue of Game Informer magazine. Further, the game initially had three Vault hunters; Brick had not been included yet, as Gearbox thought that it would be interesting in the co-op to have two or more players playing the same characters but with persistent improvements that the players had made to them.

The Zombie Island of Dr. Ned is the first installment of downloadable content DLC for Borderlands and includes new quests, items, and enemies—including WereSkags and various zombies. Ned had been in charge of keeping the workers of Jakobs Cove alive, but ended up transforming them into zombies. The main plot revolves around finding previous visitors to Jakobs Cove and investigating Dr.

Ned himself after the Jakobs Corporation become suspicious of his work. The playable area includes a large outdoor map with several further areas branched from the main zone—including a dark, abandoned version of previous area 'Old Haven'. It features three new riot arenas Hellburbia, the Gully and Angelic Ruins and storage for players' items. Players fight several of the game's enemies, including bosses, in arenas. No experience is gained from killing enemies in the arena battles, but experience can be gained from completing challenges or quests in the arena.

New game modes are added, such as low gravity fighting, enemy health regeneration, and shieldless fighting. The Secret Armory of General Knoxx was unofficially announced on January 21, , via the official Gearbox forums, posted by Gearbox level designer Jason Reiss saying the pack will increase the level cap to level 61, and is "the biggest DLC we have made". The plot of this DLC revolves around Athena, a rogue agent for Atlas who is self-described as the best, a woman sick of Atlas's lies who wants to bring them to their knees, and General Knoxx Steele's superior , a man with extreme loathing for his job to the point of literally hating his life, who is tasked to destroy Athena and the protagonist s.

Along the way you also run into Moxxi who aids the player in taking on Atlas as well if you help her face down her ex-husband and Scooter, who reveals he is related to Moxxi. On March 3, , 2K officially announced a fourth piece of downloadable content, stating that they will "continue to support the title with more add-on content, and our approach to digital content for Borderlands gives [Take-Two] a road map for other titles going forward.


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Yes, more is coming! T2 already said so! The data was gathered from files in the 1. The game focuses around a rogue army of brainwashed Clap-Traps led by CL4P-TP, Interplanetary Ninja Assassin, the same Claptrap that is seen getting struck by lightning just after the end credits of the main game who plan to destroy humanity for their mistreatment, along with an army of familiar enemies transformed into Clap-Trap styles i. A wide variety of old cast members return alongside new faces. New fast-travel destinations were also expected, a first for Borderlands DLC, but ultimately they were not included.

Pitchford also announced a free patch to increase the level cap by 8 for all players to a maximum of Level 69, or 58 for those without Knoxx's Armory , regardless of whether the expansion had been purchased. Borderlands received positive reviews.

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Aggregating review websites GameRankings and Metacritic gave the Xbox version Jeff Gerstmann from Giant Bomb gave Borderlands 4 stars out of 5, called it a successful loot-driven first-person shooter "where plenty of other Diablo -inspired games have failed miserably", but criticized the "paper-thin story" and the predictable AI. He noted that fans of RPGs would enjoy the streamlined item management, and treasure hunting, but criticized the lack of character skills.

With "beautiful visuals, tried and true RPG mechanics, and solid first-person-shooter gameplay", Onyett felt that the game was very enjoyable. Borderlands could very well surprise the market and consumers as BioShock did in Borderlands is a series of action role-playing first-person shooter video games in a space western science fantasy setting, created by Gearbox Software and published by 2K Games for multiple platforms.

The series consists of three games, each with multiple downloadable content packs: Borderlands , Borderlands 2 and Borderlands: The Pre-Sequel by 2K Australia , A future Borderlands game was announced in January with no published release date. A spin-off has also been released, titled Tales from the Borderlands , an episodic graphic adventure game by Telltale Games. The series has received critical acclaim and commercial success for its loot -driven multiplayer co-op gameplay and its sense of humor. As of August , more than 26 million copies of Borderlands games had been shipped, 13 million of which are of Borderlands 2.

The three main games in Borderlands are first-person shooters , set in an open world , with some role-playing game elements. Players select one of the available characters, representing Vault Hunters that have traveled to the planet Pandora to try to seek its fabled Vault. Each Vault Hunter has a different skill tree and one or more unique abilities. Players then work on completing quests and exploring Pandora while dealing with the violent Pandora wildlife, crazed scavengers that have been stranded on the planet, and various military groups that attempt to stop them.

Completing quests and defeating foes earns in-game money and experience, which is used for expanding the player's skill tree. If the player loses their health or falls into bottomless chasms, they respawn at the most recent checkpoint and lose some of their money. The games are divided into several maps, and once players have reached a waypoint station on the map, they can teleport to any other previously visited map. Otherwise, players must reach certain points on the edges of the map to move into a different area.

Some maps allow the player to spawn an armed vehicle to help traverse large maps or to deal with more powerful enemies. A core feature of Borderlands is the loot system, which generates a variety of guns such as pistols, shotguns, assault rifles, sniper rifles, and rocket launchers , shield generators, grenade modifications, and class modifications. This equipment is randomly dropped by foes, found in containers around Pandora, or obtained as rewards for completing quests. The statistics of the equipment, such as the amount of damage and accuracy for a gun and special elemental attacks, are procedurally generated, and use a loot color-coding system similar to games like World of Warcraft to indicate rarity, ranging from white most common , to purple and orange most rare and powerful.

The first Borderlands is credited by the Guinness Book of World Records to have over 17 million different possible guns that could be generated, while the latter games expand further on this. Weapons and other equipment can be sold and bought at various vending machines scattered about the maps; nearly all vending machines include a rare piece of loot that is only available for a limited amount of in-game time, after which the machine's inventory is rotated for a new set of equipment.

Both Borderlands 2 and The Pre-Sequel! As the player levels, the loot drops will become more powerful; at the same time, the enemies that the player faces on the map will increase in level as well. All three games feature a New Game Plus -type replay mode, where they can start with the same character at the same level they completed the game with, and continue to level up the character through the replay up through a fixed level, making the game more difficult.

All three games support co-operative play for up to four people; the difficulty of the enemies as well as the quality of the loot drops scales with the number of players. By completing certain challenges, such as killing a number of enemies with a specific weapon type, the player would be awarded with Badass points; for every points, they can then redeem these for one of several small buffs to the player's attributes such as gun damage or shield capacity.

Selecting the same buff repeatedly on redemption while using a given character would provide less beneficial rewards. However, these Badass buffs are shared by all characters that the player has, so that if the player starts a new character, they will retain all the existing buffs, and new buffs when the points are redeemed will be more beneficial.

Borderlands Merchandise

All the games in the series are rendered using a comic book-like cel-shaded approach. The games in Borderlands take place on the planet Pandora in 29th century. Pandonia is believed to be rich with mineral wealth leading several megacorporations to send colony ships there to capitalize on it, but once they arrive, they find little of value outside of undecipherable alien artifacts from a race known as the Eridians, and numerous native lifeforms make it too dangerous.

Many of the corporations abandon the planet, leaving behind their workforce, former prisoners coerced into employment, who take over much of the planet as bandits and raiders. However, study of the alien artifacts lead to the discovery of mythical Vaults filled with untold treasure and wealth. Corporations and military forces return to the planet, along with a number of Vault Hunters who seek to find the vaults themselves. Several characters appear in multiple Borderlands games.

The little yellow robot Claptrap voiced by David Eddings , the de facto mascot for the franchise, has appeared in all games as a non-player character NPC and in the Pre-Sequel as a playable character. The enigmatic "Angel" who guides the players through Borderlands voiced by Jennifer Green, portrayed in video by Brittani Johnson is in the sequel revealed to be Jack's daughter. Also appearing across multiple games are several NPCs who act as vendors and quest-givers. In each of the three main games, the player chooses one of several player characters — "Vault Hunters" drawn to Pandora by the prospect of alien riches — but as the games support up to four-player co-op gameplay, their continuity presents these characters as having witnessed the events of each game together.


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  8. The player characters of the first Borderlands appear as NPCs in the later games. Through DLC, two additional characters were added: Gaige, the "Mechromancer" Cherami Leigh , a young girl with a flying killer robot, and Krieg Jason Douglas , a deranged berserker with a split personality. Athena is a renegade assassin formerly employed by Atlas, and was encountered in a DLC campaign in Borderlands. Nisha Kadam Stephanie Young , a bounty hunter and eventually Jack's girlfriend, goes on to be killed by the players in Borderlands 2 — as does Wilhelm Bryan Massey , a cyborg mercenary obsessed with transhumanism.

    Tales from the Borderlands , set at the latest point in the games' continuity, introduces two protagonists: Shortly after the corporation Dahl leaves the planet at the start of Borderlands , four Vault Hunters arrive to seek out the Vault. They are guided by a mysterious entity, the Guardian Angel, that lives within the planet's communication EchoNet system, to collect pieces of the Vault Key, but warned that the Vault can only be accessed every years, and that time is soon approaching, urging them onward.

    They eventually complete the Key and locate the Vault, but on opening, it releases a giant monster. They fight off the monster and push it back into the Vault, which then closes, leaving Pandora safe. In the Pre-Sequel , Jack, a low-level programmer for Hyperion, discovers another Vault on Pandora's moon, Elpis, and hires four more Vault Hunters, including Athena, to seek it in the wake of the first Vault's closure. With the Vault Hunters' help, Jack is able to seize control of Helios, the Hyperion space station in orbit between Pandora and Elpis, and uses its resources to secure the Vault with the help of the Hunters.

    Inside, there is only a strange artifact in the shape of the Vault symbol, but when Jack touches it, he experiences visions of "the Warrior"'s eminent release. Jack starts to go mad with power, and Lilith punches the artifact into his face, disfiguring him forever. Jack assumes his mask, becoming Handsome Jack, and takes over Hyperion as he swear vengeance on the Vault Hunters.

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    Within Borderlands 2 , four new Hunters have arrived to find a new Vault that has been discovered on Pandora, but Handsome Jack uses his vast array of Hyperion resources to try to stop them. The new Hunters are further guided by the Guardian Angel, who is revealed to be Jack's daughter, having dying from excessive psychic powers that she had. Jack had used the Angel to trick the first Vault Hunters to opening the Vault on Pandora to gain access to eridium, a material with untold properties, and these Vault Hunters, now aware of Jack's involvement, also come to the new Hunters' aid.

    While they find the Vault, Jack arrives and joins them as they open it, and he summons forth the Warrior, another gigantic creature, which he wants to use to control Pandora and beyond. Some time after these events, in Tales of the Borderlands , the absence of Jack's control leaves a power void on both Panadora and Hyperion. A Hyperion lackey, Rhys, and a con artist Fiona get caught up in events over the sale of a fake vault key to Rhys' superior for ten million dollars.

    They discover that there is another vault, the Vault of the Traveler, controlled by a robot named Gortys. As they collect the scattered parts of Gortys, Rhys inadvertently downloads a copy of Handsome Jack's personality into his cybernetic mind, and once back on Helios, Jack takes over the entire station. Rhys and Fiona stop Jack, and cause the station to crash into Pandora, wiping out Jack's personality for good. They then help defeat the Traveler, another giant monster, freeing Gortys and leaving the Vault to be explored. Borderlands was released in , and combines traditional first-person shooter gameplay with character-building elements found in role-playing games , leading Gearbox to call the game a " role-playing shooter ".

    Players choose to play as one of four characters: The game awards experience points for enemies killed and objectives completed, as well as encouraging skillful gameplay by granting bonuses to more difficult actions such as headshots. Earned experience builds toward the threshold of the next level. Leveling up provides the player with additional "skill points", which are used to select various skills that allow character specialization.

    In addition to various melee weaponry, the character can wield an array of firearms, grenades, and specialized weaponry, which are procedurally generated to provide a rich variety of loot. The game supports solo play as well as a cooperative mode for up to four players. A New Game Plus mode allows players to replay the game with the same character at a higher difficulty level.