The Day the Sentinals Came

Complete the Warden's Game by teleporting the Warden's Pawns into inward- facing positions. A level 40 Badlands The Warden's Game The Sentinel's Game.
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Stone Is Better than Cloth. Infection only affects one of the Sentinels, other Sentinels can't be Infected, and the Sentinels count as a single infected Hero. Medico's healing powers say "your heroes" and not "The Sentinels" some of the rules lawyers in my gaming group said that the statement was vague enough and interpretable enough to be used on anyone in the hero party The wording is rock solid.

Their rationals might be a different matter all together. That bit has been clarified officially and is in my FAQ. Those cards which allow you to un-incapacitate a character can only ever been used on a member of the Sentinels hero. Sometimes I hate my group. Well then by the same logic something that said 'you may play a card' would let either of your heroes play a card, and that's clearly not how it works.

The Sentinel's Game

With that said though, this is a co-op game. If your group decides to play something a certain way, regardless of "official" response or Forum consensus, theres nothing preventing you from doing so. In fact, most here will encourage to play by "group consensus" regardless I'd imagine. The game is here to have fun after all. Write had his signature power out and Sentinels Tactics was in play.

Questions about the team The Sentinels

I wanted to be sure that the following was legal:. Everyone is infected and Plague Rat is flipped. Scholar has Flesh to Energy in play. On the Sentinel's turn, Writhe does himself 1 irreducible damage, which he redirects to PR and it isn't reduced Medico can heal Scholar for 3, and he does yet another 3 to PR.

And then Idealist can still use her power to 2 damage to Plague Rat. Sounds okay to me: I have one misgiving with this part: Its a technicality but one you'll find helpfull if you can can get to redirect the operatives damage so the chairman replies on her for hitting him.


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Yeah, if Writhe is supposed to hit himself and he redirects it, that's fine - he is still the one dealing the damage. If Rat had been the one trying to hit him then yes, it wouldn't count to trigger Sentinels Tactics, but as it's Writhe trying to clobber himself then it's perfectly legit: Option B simply allows Tactics to only work once, for the first instance of damage. I am expecting it to be Option B, but Option A just sounds like such an awesome chaining ability, kind of like AA with all his instruments. I've always assumed it means any one of the four - the first time any one of them deals damage, Sentinels Tactics triggers.

If someone else then deals damage, that's the second time so it won't trigger again regardless of which hero is dealing the damage on either occasion. That said, now you've brought it up I can see the reasoning for it chaining and probably therefore being rather overpowered and probably not supposed to work that way , given that Flame Barrier specifies "the first time Ra is dealt damage by a target" and means that if he gets hit by multiple targets in the same turn, he gets to burn all of them same with Wraith and Combat Stance.

Sentienels Tactics will only trigger the First time O ne read as: It does not say the First time Each Sentienel deals damage. Flame Barrier only triggers once per turn Ameena. Not multiple times in the same turn. Am I missing something there guys? Otherwise it would say "Whenever Ra is damaged by a target" instead of "The first time" wording.

I would assume the intent of Sentinel Tactics was for it to only trigger once per turn, but the wording does seem to lean towards once per turn per Sentinel I thought this came up in playtesting and it was confirmed it triggers once. I have a history of a remembering things that never really happened though should I see a doctor about that?

I wanted to be sure that the following was legal: Is this just a really nice combination, or am I missing someting? I just played Team-S vs. Three heroes that heal, tank, and dps all in one! My favorite 3-man team now.

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You've heard of that? I remember the ruling was once per turn, I think I was the one who first asked about it during playtesting after someone in my group asked about it. Card Templates Champions Online: They are one hero but four hero targets. Motivational charge heals each hero target, so they're all healed, Plague Rat infects a hero, so they are collectively infected.

Then reading everything with the debate Far as I can tell, a target is anything with HP, so a hero target is anything with HP controlled by the players. See also Unity and her golems, or Visionary and her Unfortunately it doesn't always. Most cards do say Hero Target and that works fine, but when a card just says "deal damage to that hero", it's ambiguous what the Sentinels ought to do.

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Winning the game completes the quest automatically. Exit the room to the south, cross the central chamber, then turn back to the southwest to reach the southern room with the Stone Slab that ends Quest: The Warden's Pawn and starts Quest: Retrieved from " https: Badlands quests Neutral quests Quests at Navigation menu Namespaces Page Discussion. Views View View source History.