The Tournament Rules

The following sets forth the rules and regulations (the "Fan Contest Rules") that.
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The Grand Priest explains the rules of the Tournament Of Power

Those who do not leave immediately will be removed by authorities. Disorderly conduct, damage to facilities, or violations of rules in the opinion of the tournament staff will cause you and your team to be ejected from the tournament. Make these on your final roster form, which you will present at the check-in table prior to your first game. At this time, your roster will be frozen. If a player in question does not produce a report card when asked, they may not play in any further games until it is produced. Home-schooled players are not exempt from this rule. A team that challenges MUST have all of their report cards available for their team in order to challenge.

The ONLY person who will look at these report cards is the tournament director, not opposing coaches, parents and players. This is due to privacy concerns. In national tournaments, awards are given out for a minimum of first and second place. Passes will be issued at the tournament upon check in for a maximum of the uniformed players on the roster, 2 coaches, and 1 scorekeeper per team, not for ballpersons, managers, cheerleaders, etc… Anyone trying to bypass admission will be removed by the authorities.

NAYS will not refund any tournament fees paid if a tournament is cancelled for reasons beyond our control including, but not limited to, floods, acts of war, bomb threats, gym reservations cancelled without adequate notice to NAYS, natural disasters, etc…. You must bring your own balls for warm-ups. One ball will be chosen from the two teams for a game ball. Any individual, team, coach, or player caught doing so will be ejected from the tournament.

Any forfeits will count as a game towards your two game minimum. In case of a first round forfeit in spring tournaments, the team receiving the forfeit may play the next game on the winner's and loser's side of the bracket. However, they may only advance on the winner's side. They may not choose which side they wish to play on. In summer tournaments, tournament directors will try to work with teams receiving forfeits so they may pick up an extra game when possible.

This is not guaranteed, however, we will make every effort to do so. NAYS, the host site and all staff members are not responsible for injuries to players, coaches, spectators, or guests. We do not carry health insurance. Injuries are the responsibility of the player's own health insurance. National tournaments run all day, each day, from 8AMPM. NAYS reserves the right to change the schedule at any time. If we need to make changes in your first game time, we will call you. Remember, you can check on our website for schedule changes right up to the day of the tournament.

ADDITIONAL NOTES:

If we do not run a bracket and cannot combine brackets, only then will we refund an entry fee. All fees will be refunded via a check in the mail. Make sure your roster is in agreement with the rules for out-of-season play that are listed by your state athletic association. NAYS is not responsible for your errors if a player loses eligibility. We also reserve the right to shorten the length of halves, halftime, or time between games to keep the schedule on time or in cases out of our control such as a power outage at a gym site.

NAYS reserves the right to modify all or any of these rules for the good of all teams involved. This will be e-mailed with your schedule, or you may copy one from the website. We don't accept faxed rosters, and please don't mail the form to us. Do not ask us for a form when you get to the tournament. Players may not be more than 2 years older than the age of the players in that typical grade level. For example, 12th grade players are typically 18 years old.


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A player who has reached the age of 20 cannot play. An 8th grader is 14 years old. A 16 year old 8th grader cannot play in the 8th grade bracket. If you must leave the tournament early, please notify the tournament director. This allows us to give your games to others who wish to play, and helps avoid forfeits. Retrieved 27 July Retrieved June 21, The Mensa member's idea that can solve almost all of baseball's problems".

Retrieved June 11, Dates, Schedule, Bracket and Players". Retrieved July 28, Running it by co-workers" Tweet — via Twitter. Retrieved July 27, Retrieved 2 August Retrieved August 4, Retrieved from " https: A player is in no way required to do so.

Tournament Rules

Playing the Match Once sides and characters have been chosen, the players should begin the first Game in the Match. The following rules go into effect once a Game ends The Match is over when either player wins the required number of games Two out of three games for most tournaments Once a player has won the required number of games, the winner of the Match should report the result to the Judge.

If there are still Games to be played, the player who lost the Game has the option of switching sides 1p vs 2p for the next Game. The player who won the game does not have the option of switching sides. He must stay on the same side if the loser does not want to switch. The player who won the last Game is required to keep the same characters, game modes, and order of characters for the next Game.

The player who lost the last Game is allowed to choose whatever characters, game modes, or character order he desires. At some point during the tournament, a player may violate either the tournament rules or the rules for a particular game in a tournament. For example, a player may switch his character selection after he won the previous game a tournament rule violation or he may choose Akuma in Street Fighter II Super Turbo or do a game freezing glitch in Street Fighter a tournament game violation.

The following rules apply toward rectifying rule violations. It is the responsibly of the players in the Match to detect all Match Rule violations and report them to a Judge immediately. ALL non-gameplay rule violations must be reported to a Judge before the Game starts e. Players are not allowed to stop a Game in progress to address a non-gameplay related rule violation. Stopping a Game in progress to report a non-gameplay rule violation will result in the forfeiture the round on the part of the person stopping the game.

The only time a player is allowed to stop a Game to report a rule violation is when that violation occurs during the middle of the match e. A game freezing glitch in Street Fighter.

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Stopping a Game in progress to erroneously report a rule violation e. Rule violations must be reported at the time they occur. Otherwise, they will be ignored. A Judge is allowed to report any rule violations on behalf of a player. If a Judge stops a game to mis-report a rule violation, the Game is replayed with both players picking the same characters, order, and side. No one is disqualified. The only people allowed to stop a Game to report a violation are the Judge and the players.

If a player accidentally or intentionally stops his game for any other reason, he will be forced to forfeit the round.

Example include accidentally pressing the start button on his controller to pause the match, unplugging his or his opponents joystick, etc. If the game cannot be restarted from the exact point of interruption, the player is forced to forfeit the Game. Match interruptions beyond the players control e.

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All best attempts will be made to resume the round from where it left off. If that cannot be accomplished, the Game will be replayed with both players picking the same characters and modes. Suppose a player loses a Game during his Match. During the middle of the next Game, he notices that his opponent changed characters a rule violation, since his opponent won the previous Game.

Since the player did not notify a Judge immediately after the violation occurred, the player must live with the situation. If he stops the Game now, he will be forced to forfeit the Game. During your Street Fighter match, your opponent uses the Guile handcuff glitch to run down the timer 15 seconds. A player is up 1 round to 0 against his opponent when he accidentally kicks the power-strip, turning the console off. Since this is an unauthorized stoppage of play, the player is forced to forfeit the Round.


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Since the game cannot continue from the point where it left off, the player is forced to forfeit the entire game. Video game hardware has a tendency to break down during tournaments. Buttons or joysticks will occasionally break down in the middle of a match, leaving the player on the broken side at a significant disadvantage.

The following rules will be used in the event of a breakdown. In the event of an equipment failure, they player has the option to stop the Game in progress to obtain an replacement. If a Game is stopped in progress, the reporting player must forfeit the current round. New equipment must be immediately available. If replacement equipment cannot be obtained in a timely manner, the player must continue to play on their current equipment or forfeit the Match. Once replacement equipment is obtained, the player is given the rest of the round to configure their buttons and test the new equipment.

If the player gains an undue advantage by doing so e. A player may opt to switch out equipment between Games at no penalty.

When this occurs, the player will be given ample time to configure his buttons before the next Game begins. Unfortunately, sometimes things get out of hand. Rules occasionally get violated for a variety of reasons; accidentally, maliciously, or even out of ignorance. The following rules are designed to deal with rule violators in a way that ensures everyone is treated fairly.