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''The Land Beyond Time'' Adventure in the Amazon: An Al R and millions of other books . Al Molnar is the author of two best selling novels, Mission: Hong Kong , and Mission: Alpine Redoubt. Series: Ranlom Action Adventures.
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Please enter a valid email address. Walmart Services. Get to Know Us. Customer Service. In The Spotlight. Shop Our Brands. Otherwise, they are normal clerics. Other deities In precolonial Nigeria, there were many other deities. The Yorubas alone had over a thousand orishas deities on record. People of other faiths may call on the animal gods when assistance in their specific spheres of influence is needed, but whether or not the gods honor such requests and what, if anything, they will do about it, is up to the Dungeon Master.

We will print the complete address of a contributor if the writer requests it. I disagree with this. When it comes to mapping, my solution is to always give exact room dimensions even when characters hurry through, but to make the players draw their maps freehand, without graph paper or rulers. This leaves players with an appropriate amount of information without the DM having to lie or withhold data.

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It also results in player maps that actually look like what an adventurer might draw. When was the last time you saw an ancient treasure map scribed on graph paper? Erol K. I think both letters have exaggerated and in some cases misinterpreted the power of psionicists. First, it is impossible for a 2nd-level psionicist to have the Disintegrate science.

Disintegrate has Telekinesis as a prerequisite, and a 2nd- level psionicist has access to only one science, hence he can get Disintegrate only at 3rd level or higher. The writer also mentions that psionicists do not have to deal with saving throws. This is not quite true. Many of the more useful powers e. I do believe that many other powers should be limited by including a saving throw; Invincible Foes is a power that quickly comes to mind.

I think the idea of psionic resistance is not out of line. Some creatures, such as undead, are immune to mind-control magic and should not be affected by Telepathic powers. Since most of the volumes of the Monstrous Compendium were made before psionics were added to the game, DMs would have to rule on psionic effects on a creature-by-creature basis. The claim that a psionicist rarely misses a power check is clearly absurd. Psionicists also have to deal with rolling a A result like this can cause problems for a psionicist, though this is balanced by being able to roll a power score exactly and use that power to greater advantage.

When a psionicist uses a power, I treat him as if he were a mage casting a spell. A psionicist has the ability to wear some armors that mages cannot. I like the idea of a psionicist maintaining only one power at a time.

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This would reduce the power of a psionicist in a reasonable way. They could have retreated and tried killing the evil psionicist with missiles. A paladin, or any fighter type, should be able to match the psionicist quite well with a high Strength score. In any case, a lst-level mage could conceivably do the same with his trusty charm person spell. Most works of fiction have psionically endowed individuals running for their lives from crazed mobs.

This view of psionicists can cause many interesting role-playing situations as well as a nice limitation to the powers of a psionicist PC. Displaying his powers openly could stir fear and hatred from onlookers, and evil NPCs would just love to pin their deeds on the convenient scapegoat. Psionics does not replace magic; it complements it. Each has its strengths and weaknesses. Mark C. My response is: So what? As the psionicist is a relatively difficult class to run, I doubt that the problem would arise.

First of all, while correct about the ranges of many of the powers stated, Mr. Gilmore neglected to see their requirements: Contact. This is where his argument develops holes. He states that a person need not be on the same planet as the victim. Also, nonpsionicists may resist the intrusion, which makes it tougher for the psionicist. Also, range does present a problem.

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There are penalties to the score required to Contact a being depending on how far away the being is. Finally, it is stated CPH, page 81, first paragraph that a psionicist cannot Contact a subject whom he knows nothing about. Furthermore, mages and clerics have spells that have infinite range or duration. Many of these require only that the spell be cast.


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He is then free to study or pray to recover his spells, while a psionicist who is performing a psionic function may not recover PSPs. Finally, most spells may be cast without risk of detrimental effects to the caster, except in certain cases e.


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This makes for a very nervous time in combat. He readies himself and attempts the power player rolls ld But something has gone horribly wrong player rolled a 20! And look, Ma—no side effects! Another problem is that while psionicists have a wide selection of powers available even at low levels, they are limited in numerous ways. So he can read a mind or two—big deal! No demons in this neck of the woods! Wizards have scores of spells from which to choose in the Player's Handbook alone and can choose from many highly potent effects. Why deport a demon to the nearest lower plane when you can blow him up?

Psionicists have energy conservation, but spell-casters have variety and flexibility.

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As to Mr. He needs to find some way of using the PSPs as fast as they come in. Thus, Psychic Drain is not really an efficient tool for weakening opponents. Let those with Intelligence 12 or higher have a roll to gain a wild talent. Charles E.

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FiH out And mail the subscription card in this issue. J ' IS K. Here are military and role-playing issues to watch for when ruling a dominion. En guarde!