Manual Fountain of Lamneth, Part 3: Panacea

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Almost immediately, the RKs could hear music coming from up ahead, beyond where the road crested at the top of its long ascent.

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As the RKs got closer, they could hear the unmistakable roar of a crowd as well - shouting, laughing, cheering, singing along with the song, all the sounds of revelry one would expect from a huge party or concert the kind the RKs themselves often held. When the RoachKings topped the hill, they found themselves on a wide plateau where the road veered away from the river. Debauchery was rampant; everywhere the RKs looked, people were drinking, smoking, loving, swimming in the river, you name it, and no one showed any sign of inhibition whatsoever.

Shady spotted a group of 3 tents in front of the stage and noticed that everyone who came out seemed to have a fresh drink in their hands; he deduced that it was the refreshment center. They marched past most of the revelers and set up camp on the far end of the plateau. They didn't engage anyone in conversation, but they noticed that most of the people weren't stopping to talk much anyway. The noise of the non-stop partying made it difficult to rest peacefully.

Even when they did manage to get some sleep or reach a meditative state, it was intermittent at best. And for those RoachKings who had used Dr. Amazing's miracle ointment on their wounds, their rest was downright fitful. Oddly enough, these bizarre dream sequences actually felt more like flashbacks to experiences they had long forgotten. Some RKs even had the distinct feeling that they had been married and had children. However, once they reawakened, all this faded from their memories, seeming like mere fits in the night.

Unable to get much actual rest, and given the fact that no RoachKing can resist a party like this for too long, some of them eventually wandered out into the crowd to join the celebration. By this time, it was at least midnight.

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Kendril also decided to go out and enjoy the party. From their vantage point up on the stage, the 2 RKs saw a glowing green fog rolling in quickly from across the river. In fact, upon taking a second look, they could see that the fog was setting in on the plateau like a disease from all directions.

Before they could act, the blood-curdling screams began. The continuing horrific shrieks of those engulfed by the fog seemed to confirm his assessment. Instinctively, several RoachKings sprang into action. Raal quickly shed his disguise and headed back toward the RK camp.


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The fog was much closer to the camp than to the stage or the other RKs in the crowd, and it was moving in quickly. As they looked around, a man came stumbling out of the fog just a dozen yards or so northeast of them. With his dying breath he screeched, "It's the ffoggh of Kkkk Once he could see over the top of it, he also observed that there was a crackling layer of plasma on the top of the fog. Spotting some movement in the distance, he focused his attention there and saw what he believed was a war chariot charging toward them across the plasma layer on top of the fog.

Atop the staff of the nearest charioteer, Shady's keen elven eyes spotted a gem that glowed with the same yellow-green energy as the fog. He pointed and yelled, "That one! He also saw that there were 3 archers on each chariot and that the flaming warhorses seemed to be feeding on the energy from the plasma layer. Kendril, who had been in the crowd about 50' or so from Raal, but further away from the fog, heard Shady's call, realized something was going on and quickly consumed a Shadow Wings potion.

The Fountain of Lamneth

Meanwhile, the fog moved closer and the chariots advanced in their spiral formation toward the center of the Bacchus Plateau. The RKs also noticed that the kingly charioteers seemed to be channeling the plasma energy with their staffs, apparently creating another archer to replace the one who had just jumped off.

In one smooth motion, Raal drew an extra-large shuriken and hurled it at the driver of the second chariot east of his positioin, aiming for the neck.


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Although the chariot was still over ' away, the ninja's super strength allowed him to throw the oversized star the full distance with deadly accuracy and it lopped off the kingly charioteer's head. Raal noticed that there was no spurt of blood from the chariot driver's neck, telling him that these were likely undead beings. Shady flew at top speed toward the charioteer he believed had created the fog southeast of him, his sword poised for an attack.

Kendril flew toward Shady as he readied a spell. He hoped to cause the flaming warhorses to lose control on the ice but even if they didn't, he theorized that separating them from the plasma might cause them to lose power. Meanwhile, all the archers who were now on foot, along with most of those still riding in chariots, unleashed a barrage of flaming arrows at the RoachKings. The archer aboard the chariot to the east was just getting a handle on the reins when Raal flung another oversized shuriken, once again aiming for the neck with deadly accuracy; the archer's head toppled to the floor of the chariot alongside the charioteer's.

At that very instant, the glowing yellow-green fog halted its advance toward the center of the Bacchus Plateau. He was frustrated that the charging warhorses avoided the bands altogether, but he did manage to entrap the archer standing next to the decapitated charioteer. Just then, Standing Bear loosed a spear with his woomera, targeting the remaining archer on the chariot to the east. Unfortunately, the archer dodged the spear. The remaining chariots advanced toward the RKs and all the remaining archers loosed another barrage of burning arrows, but none struck its target.

Raal turned his attention to a third chariot, one that was now charging across the plasma layer to the east-northeast of his position. Once again, Raal's extra-large shuriken spun through the neck of the undead charioteer, separating head from body; and just as before, an archer reached for the reins to take control of the chariot.

To the southeast, Shady sliced through the neck of the only remaining archer on the first chariot, decapitating him.

Rush - Panacea

Unfortunately, the warhorses of the first chariot once again resisted the magical red restraints and continued on their uncontrolled path. Standing Bear flung another spear with his woomera, but the archer once again dodged it. This time, however, when the archer fired back, Standing Bear was hit. The Al Qami Illusionist managed an aerial dodge as the first fireball exploded and the damage was minimal. However, Raal was not quite quick enough and the blast from the second fireball penetrated his black dragon scale armor for significant damage.

Hurt but not out of the fight, Raal immediately spun around and returned fire. Throwing yet another oversized shuriken, he neatly decapitated the undead charioteer who had blasted him with an Explosive Fireball. Once again, an archer grabbed the reins, but never got a chance to take full control of the warhorses. The archer on board the chariot, as well as the one who had just jumped off, took severe blast damage from the spell. To the southeast, Shady sliced at another archer with his sword, taking yet another undead head.

Meanwhile, Nuke fired three quick shots from his manna blaster with critical accuracy, killing one of the archers now standing on the plasma to the northwest of his position. Still, another barrage of flaming arrows rained down on the RoachKings. Just then, the RKs heard the crack of thunder from above and it began to rain. Ignoring the pain of his injuries, Raal flew a short distance westward and threw yet another extra-large shuriken, decapitating yet another undead archer.

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His spell was so effective, the arrows caused major wounds to all 3 of the archers and he was able to send a second salvo immediately afterward. Meanwhile, Shadowstorm flew into the chariot to the southeast with great aerobatic agility and grabbed up the decapitated charioteer's staff. He quickly determined that he needed to break the staff in order to completely dissipate the fog. Nearby, Kendril flew close enough to Standing Bear to cast a Healing spell on him, curing some of the damage done by the flaming arrows.

Caress of Steel is the album that almost killed Rush. Upon its release it was lambasted by critics, ignored by most fans and drew the ire of record executives. There are some legitimate reasons why Caress of Steel received such a negative response. It is musically inconsistent, has an awkward flow and lacks an overarching vision. It starts with three straight-forward rock songs and ends with two massive prog rock epics. The first three songs tackle pragmatic and worldly subjects, while the later two tracks delve into fantastical and allegorical stories. The short songs are musically direct and emotionally simple while the latter two tracks are demanding in every sense of the word.

However, on there is at least stylistic consistency between the two sides similar style of riffs, lyrical themes etc. In contrast, Caress of Steel is all over the place, both musically and thematically. This is especially true of the short songs, which sound totally different from one another.

The Fountain of Lamneth | Rush Wiki | Fandom

The song is a tongue-in-cheek blues-rock piece that throws the finger up at aging. While tracks 1 and 3 are actually very strong, they feel totally out of place standing next to the leviathan tracks that follow them. In all likelihood these songs were tossed on the album for the sake appeasing record company execs with some radio-friendly material. Caress of Steel is defined by the two epics that make up almost three-fourths of the album.