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An adorable little boy named Messiah has a fun filled day planned when he realizes that his lizard is missing. So he goes on an adventure around his house.
Table of contents

She has had a passion for animals since she was young and started working at a small animal clinic when she was She has one dog at home named CJ. She enjoys being outside with her family in her spare time. She joined our team in September of Bailey was born and raised here in South Florida. She graduated from Seminole Ridge Community High school. She joined our team in June of and has had a love for animals her entire life. She has two bearded dragons at home named Buddy and Fat girl.

As passionate as she is about animals she does aspire to be a neonatal nurse eventually. She spends her spare time cheering her boyfriend on at his soccer and basketball games. Her love of animals stemmed from her childhood and she couldn't be more happy to be working with all of the different species we see here. She joined our team in May of She comes from a large family so her spare time is spent with them. Would you like to switch to the accessible version of this site? Go to accessible site Close modal window. Opening the chest in the lower room triggers a trap either poison or arrows it is best to roll to the left or right and slightly behind the chest as this will avoid arrows and most of the poison , inside the chest is a Titanite Shard.

If you have a Pharro's Lockstone and insert it into the mouth in the wall if not you can buy it from merchant hag Melentia. A nearby wall will shine, indicating you should attack it. Upon attack, it will reveal a hidden room with two chests containing the Cloranthy Ring and a Titanite Slab.

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Beyond that room along the same wall, you encounter the NPC Pate who warns you about a trap. Walking through the adjacent archway leads to four Hollow Infantry who swarm you. The gate in the archway is lowered behind you, preventing you from returning back through. Several Hollow Infantry and soldiers attack here. Walking straight on through the open doorway brings you into a hallway, in the corner of which is a corpse with Aromatic Ooze x3. On the Wall past this item there is a hidden wall that contains a Sorcerer's Staff and Amber Herbs x1.

Continue down the hallway and left to the bottom of a staircase. Once up the stairs, go past the cart which blocks the path, going left takes you to the top of the wall above Pate and the gate that dropped behind you after crossing into the courtyard. You can drop down either side from here.

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Returning to Pate continues his dialogue tree and earns you White Sign Soapstone. Going directly opposite of the ballista room brings you to a courtyard and exploding barrels with doorway ahead and an open archway to the right. Going through the right one brings you to another courtyard with a Hollow Royal Soldier slumped along the wall to the left; he reanimates and attacks. Behind that tree is a corpse with a Large Soul of a Lost Undead.

Returning back through the doorway, there is a ladder up the wall to your left.

Going up the ladder brings you to the top of the wall above Pate and near trigger-gate. Going to the right leads to a corpse with a Light Crossbow. Through the doorway past the corpse and into the fort leads inside another section of the fort. Inside drop down to the room and defeat the three Hollow Royal Soldiers. If you haven't already, kill the Hollow Royal Soldiers and go through the doorway into a large room.

Back down the stairs and to the right is a locked door opened with the Soldiers Key. To the left, as you enter, and straight down the room are two Hollow Royal Soldiers. Just past the ruins of the giant sword a Ironclad Soldier waits to ambush you from behind a cart. Once back down the sword, head through the mist and into a large open room with a sconce. The staircase in the room leads down to a boarded up door.

Returning back into the first room you first entered, head straight across and turn right. Just beyond and to the right is the elevator to the The Last Giant boss. But, first, open the door just ahead which creates a shortcut to the ladder from the Second Bonfire. When you're ready to try The Last Giant , step on the pressure plate elevator and descend.

If you step on the pressure plate but immediately hop off of the elevator, the other side will bring up a Ironclad Soldier.

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Descending either elevator goes to the same location Go down the hallway where a Hollow Royal Soldier waits in the doorway on the left. The door is locked for the time being. To open it, you need the Iron Key from the Iron Keep. This door leads to the Flame Lizard Pit mentioned earlier.

Straight into the tunnel and enter the mist to confront The Last Giant. It is recommended summon the NPC Pate here. After obtaining the Soldier Key , return to the room before the rooftops section , just past the bottom of the bonfire ladder, and to the left of the bridge above the Flame Lizard Pit. The Soldier Key unlocks the door in this room and opens to the top of a staircase.

Descending leads to a fairly dark, long rectangular room. A shade summon sign for Ruined Alfis will be just next to the doorway. Sconces are scattered about the room and, when lit, illuminate the entire area nicely. Several skeletons will appear as you move forward.


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A corpse in the corner by the sleeping hollow has a Black Firebomb x3 and a Homeward Bone. A door exits to an outside area where the remnants of several buildings are found. Ironclad Soldier are the main enemy here, but a hollow archer will immediately become a nuisance.

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Hollows are present in a small building directly across from where you come into this section. Ladders outside and inside this building lead to the roof where the player will be greeted by large hammers from three Ironclad Soldiers. Heading back down you'll find a small clearing and a corpse by a gate the other side is the area in which the ambush Pate warns about is found. A broken down building creates a path over a chasm leading to the rest of the area. To the right are some steps leading up to a wooden chest containing the Hunters set and a Large Soul of a Proud Knight.

At the bottom of the stairs to the right will be two openings in the building. The first on will lead to the Soldier's Rest bonfire and the second opening will lead to a room containing a Giant Tree which may be holding a Seed of a Tree of Giants. A second door can be open from down the ladder. Go through the bridge and get rid of the three hollow on the way. To the right of the bridge is a door you can now open. Back on, you can go to a courtyard through the right, and pick up a Grand Lance , be careful of the Syan Soldier , as he can be tough with you being this low leveled.

Now go back to the Seaside Sword room. The door left of the stairs can now be opened. Beat the two hollows up the stairs and be careful with the one above, he may jump attack from the stairs.

Navigation menu

Go up and you will face a mist wall. Now, get ready to fight the area's boss and traverse the mist! After defeating the Pursuer, continue forward through the gap in the stone head. Through the hole in the floor immediately ahead, if you down down, you will find the Drangleic Set , Drangleic Shield , and Drangleic Sword. Continue one more drop and you will be near the beginning of your ascent towards the Pursuer. If you head all the way back up to the room past the boss, past the gap in the floor then go up the stairs to the right you will see a nest which you can use. Note : this area is relatively high-level compared to the rest of Forest of Fallen Giants; probably one to come back to later.

You can only collect Reptile eyes from Quest Mode during certain times- look for the moon in the upper right of your map! Remember: you can still use characters who are on quests in Faction Wars!